TDII

 Nimble_Donkey


发布30 May 2012 - 3:52 am
The stone bonus in bonus level 2 goes all to p8. p7 get no stone. just changing the trigger.
链接 | 回复 | 引用
 [_299_]Chruse


发布30 May 2012 - 3:54 am
i think that u should repir the bug in dodgeball and re rated map :S

Only repair tha maps that u like :S

链接 | 回复 | 引用
 [Eot_]ForgiveMe_


发布30 May 2012 - 4:06 am
The stone bonus in bonus level 2 goes all to p8. p7 get no stone. just changing the trigger.

ya orange gets 5k stone p7 gets 0 on level 24 bonus.
链接 | 回复 | 引用
 Nimble_Donkey


发布30 May 2012 - 4:26 am
[You must login to view link] fixed it in TD v9

map v9 : [You must login to view link]
链接 | 回复 | 引用
 Punch_Drunk


发布30 May 2012 - 5:14 am
sup rambit,

i remember u saying that different towers o well vs different units.....[armor, high hp...etc]...how can we know wat towers o well vs different units..i was thinking perhaps u can put some kin of tooltip 4 the gaia towers in tthe middle... thx
链接 | 回复 | 引用
 Punch_Drunk


发布30 May 2012 - 5:45 am
o=do"
链接 | 回复 | 引用
 Rambit


发布30 May 2012 - 6:18 am
That is more of a strategy thing, which you should learn for yourself.

链接 | 回复 | 引用
 Rambit


发布30 May 2012 - 6:24 am
Mod: [You must login to view link]
Map: [You must login to view link]
V21 Changes:
  • Attempted to fix new hero trade unit
  • Re-priced new resource forage bushes
  • Attempted to fix ram issues
  • Fixed p7 stone bug
链接 | 回复 | 引用
 Teddy


发布30 May 2012 - 8:54 pm
maybe there is a problem with v21 :S
in 5 matches game went out of sync when the new hero trade units were relased!!
链接 | 回复 | 引用
 Rambit


发布30 May 2012 - 10:41 pm
Hmmm interesting, I just had a sync then but it was about an hour into the game.
链接 | 回复 | 引用
 Rambit


编辑31 May 2012 - 6:17 am通过Rambit
Mod: [You must login to view link]
Map: [You must login to view link]

V23 Changes:
  • Forage techs made more expensive but 10x quicker to research
  • Resource forage buses changed so all give 1000
  • Markets rearranged so there is no player to player trading
链接 | 回复 | 引用
 Rambit


发布31 May 2012 - 6:17 am
V13 map had a pretty big bug, here is a fixed version: [You must login to view link]
链接 | 回复 | 引用
 2high4u


发布31 May 2012 - 8:51 am
Markets rearranged so there is no player to player trading
wops now that sucks :D can u fix it back ? :P i mean it was so cool having that giant dog trading
链接 | 回复 | 引用
 Rambit


发布31 May 2012 - 10:40 am
That was the reason for the change... so no.
链接 | 回复 | 引用
 Teddy


发布1 June 2012 - 11:35 am
I think that the last change has worsened the game: the new trade hero has removed dynamism....
with just 60 trade units and with full upped hero i got +80 towers AP without get slinged and it was much before than last waves ;stern (it was before longneck dinos, cant speel the exactly wave)
i really think that new trade hero should be underpowered somehow, or game would just look as v10 version where all u needed to end game was to get the big trade hero :P

the idea of new bushes wasnt bad but actually when you have enough forage speed to catch them there is no need anymore to :P ..... i mean i dont really need to have +1000wood at 1.10h ;2confused it doesnt make really difference :P
maybe it would be much better to have bushes that gives speed to wood/gold/stone +1000resources(1000food)
+10%speed(1500food)
+20%speed(2500food)
+30%speed(4500food)
;hearts this would be very nice cause players might decide to take those when game starts and there would be more strategy in game :)



链接 | 回复 | 引用
123456[7]891011121314151617181920
从 91 105中展现286 - 0
讨论区跳转:
10用户正在阅读这个话题 (在过去的30分钟)
0成员10游客

Что интересно прямо сейчас
Word Association (69 пользователи)
AoKTS updates (25 пользователи)
1.6 reward campaing (25 пользователи)
TIW 2020 Map votes (24 пользователи)
New Voobly Client 2.7 (21 пользователи)
Photos of Voobly Players (19 пользователи)
CBA PathBlood 1.8.0 (17 пользователи)
Самые активные темы за последнюю неделю: