Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Mod Design > Guides > SWGB Triggers for AoC
3用户正在阅读这个话题 (在过去的30分钟)
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Still better than make a map which nobody plays nowadays
Back to OP, I'm really disappointed about reactions.
Only Elusive can decide to implement these patches in voobly. But since it wont give him any extra money, he doesnt give a fk
Have you contacted the UserPatch team? They are usually very friendly and would probably agree to add some of these new triggers if you helped them
Oh right, sorry. I forgot they stopped adding new features :/
elusive is only interested into taking small features from HD version to attract players from there
elusive is only interested into taking small features from HD version to attract players from there
Don't worry, any effort to attract players from HD will just end up wasted as the community here chases everyone right back. I recently went on a Voobly kick and ended up going back to HD as its still fun to play the game over there. The atmosphere that the rating system has created here is far too hostile for anyone new to the game or those coming back with 0 rated games after 2012. The competition is better but its just brutal for new players regardless of skill levels.
As for this thread and what I have read so far, its exciting to think of what more could be done with the scenario editor. Tinkering around over the years eventually had me to the point of wanting to try ideas that simply weren't possible or very unreliable at best. Things like this remind me of my first chance to use AoK:TS. All the possibilities!