I still think Dino is too weak but I could be wrong ,in my opinion ,dino should be really extreme at least in hardest setting ,so hunter who is going against different bases have fun as well most Jurassic maps are dead cos no one wants to hunt bcos its too boring for them (dino too weak) ,preys gonna have fun regardless but its hunter whom should need more working ,we used to play these extreme maps from GR in which hunter gets like 5 dragons different units in start but it still got dead bcos it was impossible to win against 7 players cos last prey always had too much ap anyways hope you got my point ...u can always make changes and give option for host to choose it
In most PTO, older Jurassic scenarios and a lot of other Hunter vs Prey type games the Hunter starts in middle with an easy access to all fields of the map.
Prizeeee now with the random dino you stop the dicutions of who wants/must be the dino jajaja
And dino now have posibilities , i really like this map.
By the way, i just modificate some islands, just few things, only to give a new opportunity to vills jajaj, then tell me if its ok if you saw those modifications jaja .
- added deers for helpers
- added version tag (so people can change terrain etc and see here if bugs for their version were found)
- adjusted lose condition (players lose store king when robin + all vills died)
- fixed random chooser bug
changes terrain adjustments
- base on the eastern corner entrance fixed
- minor fixes on various paths hunter ice powerup
- now giving +10 HP and +2 AP (before +10HP +0AP)
- normal: every 30 s
- hard: every 20 s
- hardest: every 12 s hunter kings
hunter gets more kings now
- normal: every 20 min
- hard: every 15 min
- hardest: every 12 min raptors
more raptors for hunter
- normal: every 30 s (3 raptors)
- hard + hardest: every 22 s (3 raptors) general
- allowed trade cogs
- minor fixed (display messages etc..)
keep meowing and love cats
meow up dude
I removed all triggers and startet from scratch, refactored version soon to be announced
Also i thought about moving hunter base to the bottom corner, in order to give hunter a better perspective
But not aure about that now...
And dino now have posibilities , i really like this map.
By the way, i just modificate some islands, just few things, only to give a new opportunity to vills jajaj, then tell me if its ok if you saw those modifications jaja .
When i'm sure that there are no bugs left in the map, i will also provide a blank version, so others can easily jump in and create their own versions
- added deers for helpers
- added version tag (so people can change terrain etc and see here if bugs for their version were found)
- adjusted lose condition (players lose store king when robin + all vills died)
- fixed random chooser bug
Thank you for your input, much appreciated
changes
terrain adjustments
- base on the eastern corner entrance fixed
- minor fixes on various paths
hunter ice powerup
- now giving +10 HP and +2 AP (before +10HP +0AP)
- normal: every 30 s
- hard: every 20 s
- hardest: every 12 s
hunter kings
hunter gets more kings now
- normal: every 20 min
- hard: every 15 min
- hardest: every 12 min
raptors
more raptors for hunter
- normal: every 30 s (3 raptors)
- hard + hardest: every 22 s (3 raptors)
general
- allowed trade cogs
- minor fixed (display messages etc..)