Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Scenario Design > Roulette Blood
2用户正在阅读这个话题 (在过去的30分钟)
0成员2游客
0成员2游客
What's popular right now:








Word Association (66 users)

AoKTS updates (66 users)

CBA PathBlood 1.8.2 (30 users)

New CBA Hero now supports HD / D... (21 users)

TIW 2020 Map votes (20 users)

1.6 reward campaing (19 users)

Master of bloods 1v1 Series 2 (16 users)
Most active threads in past week:








Unable to see messages in game r... (5 posts)

Problem with chat in GAME (4 posts)

Impossible to play - voobly keep... (3 posts)

gameroom window (2 posts)

XQ NO ME PUEDO UNIR A NINGUNA SALA (2 posts)

problem with spec mode (2 posts)

Please do smth about people leav... (1 posts)
I showed best chokepoint strategy!
Starting units weaker and progressively unlock better ones with kills.
Heroes start at 400 kills and hero list will upgrade rather than heroes being added on.
All wonders now 10000hp
Enemy/ally units in front spawn area now take auto damage.
Swapped attila with nobunaga.
Removed auto selection triggers.
Fixed a bug where a garrisoned unit can prevent a player from being defeated.
Check original post.
Hopefully no more bugs if you find any please report.
MICH PLZ RATE THIS MAP !!!
There were not any bugs in the first place.